{'adapter_id': 'godot-reference-v1', 'deterministic': True, 'engine_name': 'Godot', 'engine_version': '4.7.2-stable', 'live_engine': False, 'motion_semantics': 'backward_integer_grid', 'schema': 'osr-engine-adapter-capability/v1', 'supports_depth': True, 'supports_motion': True, 'supports_object_mask': True, 'supports_rgb': True}
0 1 ('floor', 'hazard_01', 'npc_01', 'reflective_01') sha256:03a2b9393091123cbf511e01e893c18a990d58ade388227e03a15a7401f10c8e
1 2 ('npc_01',) sha256:6f54fe00e5a8bdcd5427f3f3ec7e33c019899c80e71d0e69d5c80794de14dab8
2 2 () sha256:62e8be78fc777ed53f82b06a893dd36bb2f8fc8b02c714d1401e61359d0bd96c
3 3 ('hazard_01',) sha256:2e67d35e2fdcffbd243109b131beb16d4f111e98544568cb4b0f49b8b631da45
