{
  "id": "lm-000500",
  "title": "從單機到網遊：靜態與動態遊戲的本質差異",
  "source_file": "content/papers/2026/2026-05/從單機到網遊：靜態與動態遊戲的本質差異.md",
  "legacy_slug": "paper-249.md",
  "ext": "md",
  "language": "zh-Hant",
  "authorship": "collaborative",
  "created": "2026-05-09",
  "year": 2026,
  "month": "2026-05",
  "date_confidence": "explicit",
  "date_basis": "git-first-add (publication/upload date; not the author's in-text writing date)",
  "canonical_url": "/p/lm-000500/",
  "raw_url": "/raw/lm-000500.md",
  "api_url": "/api/papers/lm-000500.json",
  "legacy_page_url": "/papers/paper-249.md.html",
  "legacy_raw_url": "/papers/paper-249.md",
  "hash": "sha256:b7be12d76c3e1b8c67eca44302ec38054933614ad8a1e7dca1a9d0d28806f6c1"
}
